
The missions are usually very easy to accomplish, but varied in scope. Once complete, you can even ride the rides from a first person perspective.

Your coasters are graded by both their thrill (high is good) and nausea (low is good). The building tools are fairly easy to use, and kids especially should delight at being able to build crazy coasters. Carnival rides and attractions just need to be placed in the right spot, but coasters can be designed from scratch. If all the rides are kiddie rides, good luck getting teenagers into the park.īuilding the rides is one of the best parts of Thrillville:OTR. You can make mostly exciting rides, but you might lose the kids. Thrillville: OTR lets you choose what kind of park you’re building, though you still have to pay attention to your customers. To make your park successful, you must research, build and manage your parks rides and attractions. You can never go wrong with a chihuahua in boxing gloves, especially if you call him Chinchilla for some unknown reason. There’s even a side scrolling action game with a chihuahua in boxing gloves.

Want old school? There’s a pretty good knock-off of 1942 in there as well. Training entertainers has you hitting directions and buttons timed to the music like DDR (minus the dance pad).

Vending has you playing a basic version of Bust-A-Move. As with any game that has this many different and varied mini-games, some end up working better than others. Make no mistake about it, there is a huge boatload of content in Thrillville:OTR.
#Thrillville off the rails series
To do so, you must fulfill a series of missions requiring you talk to visitors, satisfy their needs and play a ton of different mini-games. It is your job to help these parks become popular again, and fend off competitors and their dirty tricks. Thrillville: OTR is a sandbox game putting you in charge of a series of amusement parks under attack by the evil Globo-Joy.
